Now-a-days, I am developing a game called SamuraiDuel. It is going to be a 2D game and being built on OpenGL, SDL2, Box2D and CEGUI all in the language, C++.
Before starting to develop the game, I first developed the base of a very low level Game Engine which I should call a GL Engine, GL SDK or something like that, in order to work with OpenGL with ease. Of course, I called it BAC GL Engine 2 (I tried to make one before but it has some big flaws and so, I put ‘2’ this time after the name).
I am not satisfied with that name. If you had one in your mind, please do comment below.
SamuraiDuel is going to be a side scroller fast paced pixelated game. Of course, it will take time to get completed and once it is completed, this is the place where I will confirm this.
There is the screenshot of the game! I hope that you like that…
All pixel arts are made by me and I think it looks fair.
That’s all that I have to say! If you want some features in it or just has something to tell, comment below and tell that to me! It will be really appreciable.
UPDATE: The project is closed and is no more under development due to lack of funding and maybe, motivation. Sorry guys! But who knows… I might complete it someday!
Hmmm… Guess what? Another Pixel Art! This time, the grid size is 128 by 128, not 64 by 64! It gets 4 times longer and lengthier (and so, harder as well) to get a good pixels on the go! I found myself, not very good with bigger and tiny grid sizes! This time, not so special! Just a lonely jug on the straw…
Grid Size: 128*128
I also make a low resolution version of it, by using linear interpolation. It may look better to you than the above one!
I am loving pixel art! This time, I crowded entities too much into a very small grid size which is not looking cool at all. But still, I am just a beginner and that’s just my third try! I really like GIMP! It’s awesome!
I made another pixel art! This one is better than the previous one here. All my pixel art showcases will be under the series named, My Pixels.
Pixel Art is not something that is related to programming but a game developer requires resources for his/her game and of course, one of those resources are Sprites/Images for characters, items, etc. Having the ability to make fine sprites, give the developer an upper hand for creating his game colorful in his own ways.
I hope that you like my art although it is very low detailed! For a beginner like me, it looks fine!